Lawbreakers Director Thinks That Putting The Game On PS4 Instead Of Xbox One Was A Mistake

Cliff Bleszinski is best known for his work at Epic Games, but in a series of recent tweets he’s reflected on another recent game of his that did not do so well. Lawbreakers scored good reviews (GameSpot gave it an 8/10) but failed to attract the player base that a hero-based shooter needs to survive, and Bleszinski believes that one of the issues was that the game was on PS4 instead of Xbox.

He says that releasing the game on Sony’s system instead of Microsoft’s was “a mistake”, as you can see below.

In a follow-up tweet, Bleszinski suggests that fans of Gears of War, his previous series, and would perhaps be more likely to play his next game. He also said that the decision was based on the PlayStation 4 having a larger install base, and limited resources meant that they could not release the game for both systems at launch. Lawbreakers was also available on PC, but can no longer be purchased or played.

This is interesting, but perhaps not something worth thinking about too deeply, since Bleszinski also said that he’s “not looking forward to clickbait articles” about the things he’s tweeting. He’s also previously said that he made the game “too woke” to succeed.

Bleszinski served as the lead designer on Gears of War 1-3. The outspoken former game director is now working on something new, but it might not be a game.

You need a javascript enabled browser to watch videos.

Want us to remember this setting for all your devices?

Sign up or Sign in now!

Please use a html5 video capable browser to watch videos.

This video has an invalid file format.

Sorry, but you can’t access this content!

Please enter your date of birth to view this video


By clicking ‘enter’, you agree to GameSpot’s

Terms of Use and
Privacy Policy

Now Playing: LawBreakers PS4 Reveal Trailer

GameSpot may get a commission from retail offers.